Instead, the rogue must simply agree to serve Aeber in death. Even though these few have received divine assistance, they are bound by nothing, unlike a cleric or paladin. Through the power of the patron deity Aeber, your skills have improved to a point where you can see and harness source, an energy that resides in and flows through all living beings. Outside of these groups Aeber is simply a word and nothing more.Ī select few rogues hone their skills to a degree that it is noted even by the gods themselves. To the orthodox religions he is known as a heretical god. To thieves who know of him, he is an embodiment of freedom. Prince of thieves) - Patron deity of thieves Now that you have the idea, here's the subclass.Īeber (aka. Instead of bestowing spells though, the god would just bestow boon's that would let a thief further their already developed techniques. The most, in terms of dnd 5e, balanced way I thought to do this is to have a god bestow powers on a rogue the same way a god would bestow upon a cleric. The idea for it is that I wanted a video game type thief that can somehow magically take health and such and then i proceeded to go further than that. However, I admit that there are many that can give feedback on how it can be better balanced or what it may need. I've taken a month and checked for like content and the such tweaking the subclass to be balanced. Alright, so this is my first poke at homebrew.
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